The website is a resource for rapid prototyping of AR/VRMR/XR applications. It contains links to software, articles, videos and presentations that show how to quickly create your ideas for XR applications.
AR/VR development used to be time consuming and require a lot of technical ability, however with the tools and techniques found on this website, anyone can turn their ideas into prototypes with ease.
Enjoy the site and please send feedback about the content and links to material we might have missed.
Glenn, T., Ipsita, A., Carithers, C., Peppler, K., & Ramani, K. (2020, April). StoryMakAR: Bringing Stories to Life With An Augmented Reality & Physical Prototyping Toolkit for Youth. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-14). [link]
Nebeling, M., Nebeling, J., Yu, A., & Rumble, R. (2018, April). Protoar: Rapid physical-digital prototyping of mobile augmented reality applications. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 1-12). [link]
Nebeling, M., & Madier, K. (2019, May). 360proto: Making interactive virtual reality & augmented reality prototypes from paper. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (pp. 1-13). [link]
Vistisen, P., Luciani, D., & Ekströmer, P. (2019). Sketching Immersive Information Spaces: Lessons learned from experiments in ‘sketching for and through virtual reality’. In 7th eCAADe Regional International Symposium: Virtually Real (pp. 25-36). Aalborg Universitetsforlag.[link]
These are tools for rapid concept design and support little or no interaction.
These are tools for visual design/layout with little interaction
These are tools for developing high fidelity prototyping and typically require some coding
Video Prototyping for AR (Apple)
Pronto (CHI 2020)
StorymakAR (CHI 2020)
AR Prototyping in 60 seconds (Google)
StoryboardVR concept demo
Creating 3D UI with Microsoft Marquette
Using Tvori to create a UI in Mixed Reality
Introducing Microsoft Maquette
Using Maquette with Unity
Microsoft Dev Days Maquette presentation
UI/UX creation in VR